﻿using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using Microsoft.Win32;
using System.Windows.Forms;

namespace EAII_GS
{
	/// <summary>
	/// Interaction logic for NewProjectGUI.xaml
	/// </summary>
	public partial class NewProjectGUI : Window
	{
		public NewProjectGUI()
		{
			this.InitializeComponent();
			
			// Insert code required on object creation below this point.
		}

		private void btn_browse_Click(object sender, System.Windows.RoutedEventArgs e)
		{
			// TODO: Add event handler implementation here.
            FolderBrowserDialog open = new FolderBrowserDialog();
            open.ShowDialog();
            txt_location.Text = open.SelectedPath;
		}

		private void btn_cancel_Click(object sender, System.Windows.RoutedEventArgs e)
		{
			// TODO: Add event handler implementation here.
			this.Close();
		}

		private void MenuItem_Click(object sender, System.Windows.RoutedEventArgs e)
		{
			//txt_ItemDescription.Text = "Calculate Heat Load for your project";
			// TODO: Add event handler implementation here.
		}

		private void MN_RefrigerationCycle_Click(object sender, System.Windows.RoutedEventArgs e)
		{
			// TODO: Add event handler implementation here.
			//txt_ItemDescription.Text = "Calculate Refrigeration Cycle for your project";
		}

		private void MN_ThermalEquirmentDesign_Click(object sender, System.Windows.RoutedEventArgs e)
		{
			// TODO: Add event handler implementation here.
			//txt_ItemDescription.Text = "Calculate and Design Thermal Equirment for your project";
		}
	}
}